

Please let us know if you have any comments or suggestions regarding this description. A key role here is played by a ranking system, mobilizing Back into the Workshop owners to constantly develop projects and stay ahead of their rivals' technical solutions.

The authors divided their challenges into missions for children and adults, and the variant of the online game enriched with the possibility of showing their own machines to other users, evaluating inventions and exchanging designs with the rest of the players. In addition, our laboratory tests can be conducted in two additional atmospheric environments, and all tasks can be performed in three game modes - World Tour, Free-Style and Online. Crazy Machines 2 is packed with all new features to help you create your wackiest Rube Goldberg-style contraptions yet All new elements, plus an amazing. Back into the Workshop offers more than 50 completely new experiments (including light and laser) and 12 additional machine parts for use, which increases the total number of items available to 200.

The player's task is to help the old man to implement his ideas by using appropriate elements and knowledge of the basics of physics. IGN were less keen, rating the game "Passable" and saying "the core gameplay mechanics are solid" but "Crazy Machines 2 is at times poorly constructed".According to the plot of the program, Professor, the main character of the whole story, returns from a distant journey and instead of resting in an armchair, starts to construct crazy devices.

GameZone were impressed by the number of puzzles saying "Now the game has like 200 puzzles to complete, which is an astonishing number" and that the game was "Easy to use, forward thinking and inventive" being "really a delight to play". The reception of Crazy Machines 2 was generally favourable. Not only does the created machine have to perform the assigned primary task, but might also complete one or more of the optional secondary tasks thus earning more points. On the completion of each puzzle the player is rewarded by points and a gold, silver, or bronze lug nut. ramps, springs, steam engines, electrical devices, gears, belts, and a large selection of other mechanical devices for converting and directing raw energy into useful motion. For any given puzzle, the player is provided with a collection of items e.g. The 3D game relies heavily on in-game physics and utilises NVidia PhysX. The goal in Crazy Machines 2 is to solve a seemingly simple problem (cook a hot dog, pop a balloon) by constructing a Heath Robinson / Rube Goldberg-esque machine.
